The later versions of AiCubo (0.9.x and onward) looked visually more impressive, on account of implementing game engines such as SceneKit and Unity. However I […]
If anyone fancies collaborating, I’ve been developing this base API for use in C#, C++, Java and Swift projects. It’s not always consistent across languages […]
Looking to avoid mostly anything at all? Or just want to experience the most realistic procrastination simulator on the market? Then you've come to the […]
Because Swift is such a readable programming language, I have begun an ambitious project to rewrite all of Shakespeare’s literature in it. The C++ translation […]